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EMBED for wordpress. Want more? Advanced embedding details, examples, and help! Note that this guide covers the mainline Final Fantasy games only, and it's focused around the single-player games. If you're on a great big quest to catch up on the Final Fantasy games, your range of options for the very first title is huge.
Daunting, even. The initial NES release is certainly historic and also easily accessible thanks to the Virtual Console and the NES Classic , but it's buggy and a bit hard to grok thanks to a sub-par translation.
If you want to start at the start, grab Final Fantasy Origins. This PlayStation collection gathers up Final Fantasy I and II, fixes its considerable bugs, gives its translation a good once-over, and adds innumerable improvements to its graphics and sound.
It also retains the original game's unique 'charge'-based magic system, whereas Dawn of Souls which is also excellent adopts the more modern MP-based system. It features bonus dungeons that aren't in Origins, plus its redrawn sprites are awesome. Tiamat looks epic in high-resolution. Final Fantasy II is infamous for its weird and tedious levelling-up method, but it's also the first Final Fantasy that tells an epic story or just lifts the plot of Star Wars and calls it a day.
Maybe you'll like it. Maybe you'll hate it. Give it a go, and see for yourself. If you're committed, try the HD remake for PSP and mobile: It features redrawn sprites, remixed music, extra dungeons, and a few tweaks that make the gameplay a bit more malleable.
Final Fantasy III is a weird bird. If you're new to Final Fantasy IV, you're going to want to start with one of the 2D versions of the game. The After Years and the short prologue that precedes it are optional, and frankly, they're not very good. They're only recommended for hopeless Final Fantasy IV nerds who write extensive fanfiction about the game's cast, e. Still, just having the option to play or ignore The After Years as you see fit is nice. It's engineered to give veterans a much greater challenge, plus it adds additional story content and hammy voice acting.
We knew it existed, but it felt so very far away. When we did get an official translation on the PlayStation in , its load times and shoddy translation RIP 'Y Burn' the wyvern made us retreat to the far superior fan translation. It offers a great new script and new features, including four brand-new job classes.
Unfortunately, the cart's a little hard to track down, and there aren't any official digital options for the game. Final Fantasy VI Advance restores the script while keeping Woolsey's original charm, but the game's epic soundtrack is mangled by the GBA's rinky-dink soundchip. Damned if you do, damned if you don't. Try the SNES original and move on from there. It's flawed, but it's still a masterpiece if you need convincing, read Jeremy Parish's excellent Design in Action breakdown of the game.
If you haven't played Final Fantasy VII, or you just want to return to its Mako-soaked lands one more time, consider picking up the 'enhanced' version of the game that's on most modern game consoles and mobile. You can turn random encounters on and off, which is a blessed option when you're just not in the mood. You can also speed up gameplay at the touch of a button, which is very handy once you secure some of the longer Summons in the game. Final Fantasy VII's Switch port is especially great because it's a game that lends itself well to handheld play.
Unfortunately, it suffers from a music reset glitch that might grate on you. In fact, all the modern ports of Final Fantasy VII have this problem, but at least the PC port lets you download fan mods that fix the issue.
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