Age rating For ages 10 and up. This app can Microsoft. Permissions info. Installation Get this app while signed in to your Microsoft account and install on up to ten Windows 10 devices. The Software is licensed, not sold. By installing or using the Software, you confirm to have read the EULA and consent to be bound by the terms and conditions defined herein. The Software is protected by national copyright laws as well as by international intellectual property treaties.
The License Subject to this EULA Artifex Mundi grants you a non exclusive and limited license to install and use one copy of the Software on a single computer or other gaming unit depending on the type of the operating system which the Software is designed for , only for personal, non — commercial purposes. The Software cannot be shared, installed simultaneously on more than one computer or gaming unit or installed in the network.
Artifex Mundi only licenses the Software and you hereby acknowledge that no intellectual property rights, title or ownership of the Software is being transferred or assigned to you. Artifex Mundi retains all rights including, but not limited to copyright, other intellectual property rights, as trademarks to the Software, any part of it, in particular the parts of the Software that may be regarded as independent work e.
This EULA terminates immediately if you attempt to circumvent technical protection measures used in connection with the Software. Limitations You are not entitled to a use the Software for any commercial purposes, that is the purposes intended for derivation of any direct or indirect economic benefits; b distribute, sublicense, rent, lease, transfer of assign the Software to any third parties, unless expressly stipulated herein; c install or use of the software on the network, grant an access to it on — line or install the Software on more than one computer or gaming unit at a time; d bypass any technical protective measures used to prevent unlawful use or copying of the Software or any of its features; e reverse engineer, decompile, disassemble, make derivative works or modify the Software, f remove or modify any of the trademarks, logos and other notices contained in the Software.
Limited Warranty Artifex Mundi warrants to you that this Software is compatible with a personal computer or other gaming unit, meeting the minimum system requirements listed in the Software documentation. Although the Software has been tested, Artifex Mundi does not warrant that the Software will not interfere with third party software or drivers installed on your computer. Such interference may influence the performance of the Software or even prevent it from running. If your copy of the Software proves to be defective, Artifex Mundi shall replace such copy by allowing you to download it from the server.
No support for the software is provided upon this license. The software is provided on an ""as is"" basis. This includes but is not limited to lost profits, hardware or software damage, stoppage or malfunction and work stoppage. However, each step she takes gradually reveals more of the true face of Ravenwood Park and the dark secrets it holds — secrets insidiously linked to the events of Maple Creek….
Can she determine who or what attacked the owners of the abandoned RV and what became of those gone missing? Or will the detective become a pawn in a game of illusions, stretching far beyond the borders of our own material world?
After waking up in a tiny town in the middle of nowhere, you must piece together your memories and figure out why you ended up in Maple Creek. Return to the town center. Enter the boarding house. Lift the telephone receiver; the line is dead Open the door and go downstairs into the basement Flip the switch 17 and the light bulbs will burn out. Click down and go upstairs. Examine the top of the dresser; a hand will take the knife away.
Click on the stepstool to position it below the light fixture Zoom into the right side of the wall so you can look at the evidence. Click on the journal page several times until all the evidence appears on the board. Arrange the evidence as shown in the screenshot. Right-click on the magnifying glass to put it back in place. The evidence will now be stored in your room. Exit the evidence wall. Look at the laptop 27 ; read the email messages. Examine the SecuriCase Click on the red button twice for a message to appear.
Using the numbers on the side and on top click on the correct squares. Please look at the screenshot for some random solutions. Click on the screen to open the SecuriCase. Click on the plastic bag to shake out the items. Exit the case. Open the evidence wall.
Go forward towards the car. Go up the road and head left towards the church gates. Zoom into the chapel door 4. Click on any two heads to swap their positions. Move the heads into position as shown in fig.
Enter the chapel. Return to the basement in the boarding house. Examine the switchbox on the left; flip the switch to turn on the lights 7. Find the items on the list. Click down and then go upstairs. Enter the bathroom. Open the cabinet door and zoom into it; look at the instructions Assemble the pieces as shown in Fig.
Click on both rings marked in yellow. Turn the valve Zoom into the sink. Go out to the street. Talk to the man. Click down. Play the HOS in the town center. Find the listed items. Return to the bathroom in the boarding house. Go outside. Click on the bag by the boarding house door for a cut scene to appear. Go into the chapel. Drag the pieces into the right spots. Click on the pieces to rotate them. A piece placed correctly will lock in place. Please look at the screenshot for the solution Return to the car.
Go up the road. Go towards the church gates. Return to your room in the boarding house. Click on the evidence wall. Click on the journal page several times for 2 more circles to appear and to fill up the page. A message appears on the wall stating: 'Focus on the bell detective! When you're done meet me by the statue'. Exit the evidence wall and head out the balcony. Go down to the backyard.
Go back to the town center; the wounded man is now gone. Move the bench 3 times. Examine the hole in the floor; move the 3 rocks out of the way and click on the ground for some corpses to appear Return to the church gates.
Examine the center of the gate; remove the 2 leaves. Move the 2 stars that appear on top over to the right side of the scene and place them according to Fig.
Click on the knobs on the left in this order: 2, 5, 4, 1, and 3 E. Rotate the rings to form the correct image G.
Position the outer rings first and work your way in. Open the church door and go inside. Exit the church and go right towards the graveyard. Return to your bedroom; go out to the balcony and down to the backyard. Find the listed items to obtain the ROPE. Examine the grating and remove it; you need something to get the cork out 1.
Put the ROPE on the grappling hook. Return to the backyard. Turn the key and then the handle. Go through the door to access the lonely house. Go through the window to get inside. Put the latches in the correct order. Hover the mouse over the edge of a tile to see an arrow appear; click on that arrow to move the tile in that direction.
0コメント