And with unit conditions that depend on the result of each fight it's important to plan ahead to the next battle or even two. What feels so right about the action is that it's possible to get both the strategy and get a little lost in that aspect as well as enjoy beating the crap out of a surprised army.
Since coordinating movements from the overall map is nice and quick it's possible to assess the overall situation, give orders, and drop back into the action to lead the charge in much less than a minute.
Sometimes this whole process can be as short as ten seconds. And, of course, there's still more to play with.
The officers leading each unit have skills that can be used in battle, too. These can increase or decrease the attacking and defensive abilities of each side or heal or make them desert, which is all to be expected. They can also launch magical attacks or use the Berserk, a mode where the leader goes completely solo and rips through the enemy ranks. The Berserk skill is a bit of gameplay ripped straight from the Dynasty Warriors games and it provides an opportunity to weaken the enemy's troops as well as hurt the leader's strength.
Its actual usefulness as compared to how long it takes to pull off is a little questionable, but it's a sweet change when you just want to tear up a few fools on the field.
After all the fighting is done there are plenty more details to play around with which can be done as much as you want or largely ignored. That's not to say that it's useless, far from it, but it's good that it's possible to succeed in playing through the game either way. If you just want to complete the game, you can do that, but if you want to find all the hidden items, that's there as well.
Want to play with finding the perfect weapon and armor and horses for your troops? Knock yourself out. Want to set things up in a minute or two and get into the battles to focus on fighting? You're golden there, too. With so many cool things happening in a game that's about the fun action-strategy, it's disappointing to see some problems still creep in.
This is mainly with the support units and their own pathfinding abilities. They can be called in closer, but there were several times when the R1 button popped up on the screen for a special attack and after hitting it nothing would happen because they were caught around a corner or behind a barrier. Sure, they can take a little longer to get to the fight, but if the option is there, then it should do something. It shouldn't set you up for the idea that there's another attack only to have it not appear and the enemy launch a counter-attack in the meantime.
The other problem is that it can be a little nerve-wracking to leave the other units to themselves. Since the allied units are computer-controlled and have levels of expertise this means that a single unit can get wiped out by the enemy if you're not looking.
This is even more frustrating when you try the mission again and control each and every fight and win the scenario easily. Both of these issues lead to a matter of the AI in the game not being as solid as it could be and that's a disappointment when you just want to be able to have one battle going off in the distance and focus on one particularly tricky area for the actual fighting.
The result is that players need to be a bit of a control freak and move around the map often. Since this is easy to pull off it doesn't drag down the whole game, but it's something that does nag you in the back of your head. Verdict So there may be a couple of issues with how the armies behave, but the rest of the details and style of the game make up for it.
The strategy and the action mix well together and manage to make a cohesive whole. That's not easy to do and for that Kessen III is very successful.
With the variety in the maps themselves and the different skills to develop there's plenty to get into and not feel like you're repeating the same experience over and over again. Was this article informative? YES NO. In This Article. The series Crowd Engine that was used in the original Kessen has been completely rebuilt to deliver the most exciting battle scenes and action-oriented gameplay in the series- all in full 3D.
Mild Language, Sexual Themes, Violence. Release Date. What did you think? Have you played Kessen III? More Reviews by Ed Lewis. Eureka Seven Vol. Monster Kingdom: Jewel Summoner Review. Ghostbusters: Afterlife Ending Explained.
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Troops will react in different ways to orders and battle outcomes, so commands need to be planned rather carefully--generals will protest or even refuse an unwise order.
Moreover, the morale of each detachment is influenced by every action and tracked with a zeal meter, which allows the troops to perform special attacks on the field. Players can expect an absolutely seamless experience from Kessen, but does it have what it takes to win the PC strategist over to the console side? Barring some possible interface gripes, it's tough to see how even the finicky RTS crowd could find a problem in a game with so much visual appeal and immersive action.
Koei's feudal magnum opus strategy sim looked great on paper, but then we saw it in motion a couple months ago and had deep reservations about it. Much of the animation looked stilted and while there were many combatants, none of them moved very convincingly.
However, we still look forward to playing Kessen who wouldn't want to play a Kurosawa movie? Also keep in mind that some of the Kessen screenshots you've seen were pulled from the game's excellent FMV sequences.
Browse games Game Portals. Install Game. Click the "Install Game" button to initiate the file download and get compact download launcher. Locate the executable file in your local folder and begin the launcher to install your desired game. Game review Downloads Screenshots Overall rating: 8.
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